config.lua
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Config = {}
Config = {
NotificationSystem = 'ox_lib', -- Options: 'ox_lib', 'tnotify', 'okoknotify', 'print', 'framework'
Framework = 'esx', -- 'esx' or 'qbcore'
Locale = "en", -- Supported languages: hu, en, de, fr
InteractionType = "3dtext" -- Options: "ox_target" or "qb-target" or "3dtext"
}
Config.NPC = {
position = vector4(-700.2885, -1401.3624, 5.4953, 138.3133), -- NPC coordinates (x, y, z, heading)
model = "u_m_o_taphillbilly", -- NPC model
showBlip = true, -- Show blip true/false
blipSprite = 94, -- Blip sprite ID (you can change it if needed)
blipColor = 2 -- Blip color ID (you can change it if needed)
}
Config.MoneyItem = "money"
Config.Parachutes = {
["parachute_rainbow"] = {
tint = 0, -- Rainbow color index
bag = 69, -- Bag
bagVariation = 3, -- Rainbow bag variation
price = 100, -- Price in shop
usageItem = "parachute_rainbow_use",
usedItem = "parachute_rainbow_used"
},
["parachute_dark_red"] = {
tint = 1, -- Dark Red color index
bag = 69, -- Bag
bagVariation = 4, -- Dark Red bag variation
price = 100, -- Price in shop
usageItem = "parachute_dark_red_use",
usedItem = "parachute_dark_red_used"
},
["parachute_white_blue_yellow"] = {
tint = 2, -- White & Blue & Yellow color index
bag = 69, -- Bag
bagVariation = 8, -- White & Blue & Yellow bag variation
price = 100, -- Price in shop
usageItem = "parachute_white_blue_yellow_use",
usedItem = "parachute_white_blue_yellow_used"
},
["parachute_black_red_white"] = {
tint = 3, -- Black & Red & White color index
bag = 69, -- Bag
bagVariation = 8, -- Black & Red & White bag variation
price = 100, -- Price in shop
usageItem = "parachute_black_red_white_use",
usedItem = "parachute_black_red_white_used"
},
["parachute_red_white_blue"] = {
tint = 4, -- Red & White & Blue color index
bag = 69, -- Bag
bagVariation = 8, -- Red & White & Blue bag variation
price = 100, -- Price in shop
usageItem = "parachute_red_white_blue_use",
usedItem = "parachute_red_white_blue_used"
},
["parachute_blue"] = {
tint = 5, -- Blue color index
bag = 69, -- Bag
bagVariation = 5, -- Blue bag variation
price = 100, -- Price in shop
usageItem = "parachute_blue_use",
usedItem = "parachute_blue_used"
},
["parachute_black"] = {
tint = 6, -- Black color index
bag = 69, -- Bag
bagVariation = 9, -- Black bag variation
price = 100, -- Price in shop
usageItem = "parachute_black_use",
usedItem = "parachute_black_used"
},
["parachute_black_yellow"] = {
tint = 7, -- Black & Yellow color index
bag = 69, -- Bag
bagVariation = 6, -- Black & Yellow bag variation
price = 100, -- Price in shop
usageItem = "parachute_black_yellow_use",
usedItem = "parachute_black_yellow_used"
}
}
Config.ChangeUseItem = 90 -- 90% chance of adding a "used item" after using the parachute so you can use it again
-- Skill Check settings
Config.Check = {
EnableSkillCheck = true, -- Enable OX_LIB Skill Check.
ProcessTime = 5, -- Time in seconds - Only used if EnableSkillCheck is false.
}
-- Skill Check Configuration
Config.SkillCheckDifficulty = {'easy', 'easy', 'easy'} -- Difficulty levels
Config.SkillCheckKeys = {'w', 'a', 's', 'd'} -- The buttons that must be pressed during the skill check
-- Notifications settings
Config.Notifications = {
ox_lib = function(msg, msgType)
lib.notify({
position = 'top',
type = msgType,
description = msg,
duration = 5000
})
end,
tnotify = function(msg, msgType)
exports['t-notify']:Alert({
style = msgType,
message = msg,
duration = 5000
})
end,
okoknotify = function(msg, msgType)
exports['okokNotify']:Alert('Notification', msg, 3000, msgType)
end,
print = function(msg, _)
print(msg)
end,
framework = function(msg, msgType)
if Config.Framework == "qb-core" then
QBCore.Functions.Notify(msg, msgType)
elseif Config.Framework == "esx" then
ESX.ShowNotification(msg)
end
end
}
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